01
THE BREAK
Devices in the neighborhood vary wildly in age, size, and input method. A sleek interface that works on one screen would exclude too many people.
02
THE IDEA
A modular interface with oversized controls, consistent symbols, keyboard paths, clear status, and a layout that can be rebuilt from replaceable parts.
03
THE BUILD
The case shows a component system across a handheld unit and a larger terminal. The concept emphasizes readable states, simple flows, and repairable physical modules.

Repairable computer modules and tactile controls on a cream background
04
